This was so helpful for me. I'm hoping to adapt your tutorial to pull off something similar comparing modern satellite imagery with historical maps. No topo, so my steps should be simpler, but I'm a novice with Blender and you've really helped. Thanks!
Even Top Notch Artists will be replaced by AI. You have no idea what you are talking about. If you do, only very superficial. At the end you are only an employee. You dont have any contact or experience to the High End Echelons we worked on. In 20 years, 40% of workforce working today will be out of jobs. First we will get worldwide financial crash, then AI takes over. Admin will remember my words in not distance future.
On the 29th of June sixteen years ago Blizzard North and Blizzard Entertainment released Diablo II – one of the most popular action-RPGs of 2000. A year later gamers got their hands on Diablo II: Lord of Destruction.
Diablo II was an incredible game for its time. It had a very powerful engine, which allowed an immense quantity of enemies on the screen at the same time. Plus the game was very big, featured some wonderful music from Matt Uelmen as well as some neat gameplay features. The game also had some fantastic online features. The game worked with the free online system battle.net as well as over LAN. Multiplayer was one of the most important features of this release.
The development of Diablo II wasn’t just smooth sailing. The team had to do a lot of adjustments, lot’s of changes. The game, although being a sequel, was actually rewritten from scratch. If you’d like to know more about the production of this project – be sure to check out this amazing article by US Gamer. It has David Brevik, Max Schaefer and Erich Schaefer talk about the production of this amazing product.
Blizzard keeps supporting Diablo II to this day and people are still playing it. Amazing result for such an old game.