Discover Pixel Witcher
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Latest comments
by Démoléon Jérémie
3 hours ago

Hello ! I am a video game student @ILOI & I am very thankful, your speech is very motivating .

Except the dude clearly doesn't know much of anything about the 3D game pipeline. Yeah, if you're very skilled, a high poly sculpt could, certainly. But then there's retopology, UV mapping, texture baking, rigging, animating, other means of optimization once imported into the engine. Granted it wouldn't take anywhere near the production time of a AAA character (Which the High-poly sculpt took maybe 10-15 hours altogether, but the finished character took ~94 hours). And granted pokemon models aren't nearly as complex as that, but I think at least a 1-3 hours from start to finish to be a fair average expectancy of artists who know the work flow well enough. I just hate how people are so critical of artists when they clearly don't understand what goes into it.

by Ku ê
3 hours ago

:0

Discover Pixel Witcher
24 March, 2016
News

One of the greatest games of 2015, Witcher3, without a doubt looks stunning. But its look makes it difficult for some gamers to experience it because powerful hardware is needed. Talented artist Aleksander Nowak decided to reimagine Witcher’s visuals using pixel art.

Take a look at Nowak’s works:

pixelwitcher_01_by_aleksandernowak-d9vrdxk pixelwitcher_02_by_aleksandernowak-d9vrdxq pixelwitcher_03_by_aleksandernowak-d9vrdxu pixelwitcher_04_by_aleksandernowak-d9vrdy2 pixelwitcher_05_by_aleksandernowak-d9vrdye pixelwitcher_06_by_aleksandernowak-d9vrdyj pixelwitcher_07_by_aleksandernowak-d9vrdyn pixelwitcher_08_by_aleksandernowak-d9vrdyr pixelwitcher_09_by_aleksandernowak-d9waisx pixelwitcher_11_by_aleksandernowak-d9waji6

Source: devianart

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