Nick Iacobbo talked about the way he produces levels and assets for his upcoming game.
Nick Iacobbo discussed his upcoming game – Drone On. It’s a very interesting UE4-project, which has some awesome environments and an epic game-character Shift Bot. A little look into the production of the world and the assets.
I never thought of seriously making games until 2012 when I joined up with a coder I met on Reddit. Within two months we had made our first game in Unity 3D: a free space multiplayer dogfighting simulator called Aeos Rift.
Right now I’m still in very early stages of the game. I’ve been working alone for last 4 years and I am currently looking for a coder to partner up with. I plan to have a playable demo by summer 2017. I would love to get this game on steam for the demo and or early access.
Nick Iacobbo, Developer of Drone On
Interview conducted by Kirill Tokarev.