Eclipse: Finding New Ways to Explore VR
Subscribe:  iCal  |  Google Calendar
Cologne DE   20, Aug — 25, Aug
Vienna AT   23, Aug — 25, Aug
Anaheim US   27, Aug — 30, Aug
SEATTLE US   30, Aug — 3, Sep
Vancouver CA   4, Sep — 7, Sep
Latest comments
by Youssef SALAMA
49 min ago

ArtStudio is just too good not to leave a review for. I’ve been using Photoshop on my PC for drawing, photo editing, and professional work for the past six years and when I finally got an iPad with Apple Pencil support I was really hoping Procreate or one of the numerous other drawing/editing apps would be able to replace the feel of PS. Unfortunately, even though Procreate is indeed an amazing drawing program, it still doesn’t really satisfy my need for the familiar feel of photoshop and drawing with photoshop brushes. ArtStudio Pro solved all my problems. It’s got everything you could need and MORE (I especially love their amazing smoothing/line weight algorithm and pressure customization). It’s basically Photoshop, but without having to pay the ridiculous Adobe subscription every month. The price for this app is perfect, in my opinion (and honestly it’s even a bit low, for all it’s able to accomplish) and I really want to give a huge thank you to everyone who worked on/is working on this app and updating it. You’ve saved me so much money and frustration. Hats of to you!

by Mandy Little
3 hours ago

Pretty good post. Thanks to blog author for the wonderful and informative post You may also read the website -

by servo stabilizer
4 hours ago

A servo stabilizer is a servo motor controlled stabilization systems that performs optimum voltage supply using a buck/boost transformer boost that captures voltage fluctuations from input and regulates current to the correct output. For more informetion us :

Eclipse: Finding New Ways to Explore VR
28 December, 2015

White Elk is a new VR company from Los Angeles, which is currently working on a new exciting VR-game called Eclipse. The. The project is being held by Jonathan Hawkins – former Sony Santa Monica developer, who worked as the Lead Level Designer in the company. Jonathan helped to build God of War I-III, however he decided to leave Kratos and Sony and moved on.


Eclipse © White Elk, 2015-2016

Jonathan’s fascination with VR started a long time ago. He tried to work with virtual reality during his time at Sony Santa Monica, when he saw a home-made VR-demo inside of God of War III. It was designed especially to be presented for Shuhei Yoshida – the president of Sony Worldwide Studios. it was amazing and Jonathan decided to move in this direction.


Eclipse © White Elk, 2015-2016

It reminded me of the first time I played Doom, a game that recreated 3D environments and teleported me to a new world. It blew my mind! I knew from that moment back in 1993 that making games was what I wanted to do. To create worlds, where I could explore my imagination coming to life and share it with others. For me, VR is the next step. It immerses the player even further into the fantastic worlds we create.

Jonathan Hawkins, White Elk

The biggest inspiration, that helped to shape the main ideas of Eclipse, was the song by Johann Johannsson called “How We Left Fordlandia“. The song was has an eerie feeling, which helped to grasp that feeling that sculpted the whole game. Eclipse is a first person exploration game. The action is set on a sentient planet, that has some very dark past. It starts with the main character awakening after the crash-landing. The gamer finds oneself in a dreamscape environment, filled with the remnants of a civilisation long lost.


Eclipse © White Elk, 2015-2016

One of the key elements of Eclipse is the Artifact. It’s a strange device, which allows you to control elements of the natural world and interact with the ancient technology. This tool helps Jonathan to blend classical exploration mechanics into virtual reality experience.


Eclipse © White Elk, 2015-2016

The game is partly backed by Section Studios, who’s co-founder Cecil Kim is actually a long time friend of Jonathan. Cecil also worked at Sony Santa Monica, doing Visual Development. Usually these two developed puzzles and integrated them into environments. So they started prototyping and created Eclipse, picking up the visual direction and the gameplay. They created a huge world with lots of strange giant objects and rooms. They have


Eclipse © White Elk, 2015-2016

Thanks to virtual reality, the developers are hoping to create a completely different kind of exploration game, where the whole story will be told through environments and your interactions with the world. With the help of the new technology the development duo will create a super realistic game, that transports you to a different dimension with it’s unique look and feel. Eclipse really looks like the kind of VR-game you want to play in the upcoming years. It’s fresh, rich in detail and completely different from anything we’ve seen before.


Eclipse © White Elk, 2015-2016

Be sure to subscribe to news at the White Elk official website and keep coming back for new updates. A VR-game from the God of War designers is definitely worth your attention.


Leave a Reply