Let’s have a look at a talk by Patrick Gladys, Senior Environment Artist from Cloud Imperium Games, on the way his team is working on the worlds of Star Citizen.
Ecosystem Creation for Star Citizen
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- Trinh
Never knew you could make terrain in Substance Designer. It makes sense though as you could create a heightmap. This video was very helpful, it gave me more insight into how to create terrain.
I use an UE4 Terrain Sculpt to WorldMachine workflow but this is also interesting to explore as I could do the texturing phase directly in SD.0Trinh
·5 years ago·