@alex if i had to guess, they just finished two back-to-back AAA games in the same franchise and some people are seeing it as a good time to transition without burning bridges? aka business as usual?
Derjyn it is really hard to understand your motivation of commenting. I bought the material and it *highly* satisfied my needs. Also the seller is really helpful, I was'nt able to run it in 4.18 he fixed it in minutes. If you really want make something really productive create your material and than release an article here.
So uhh.. What's happening at Machine Games then?
A couple of days ago Benoit Godde has shared some of the concept art he created for a never released game Eight Days. It’s a great opportunity to study the style of Godde and have a look at one of Sony’s unfinished masterpieces.
The story of Eight Days began at E3 in 2005. The announcement of the project seemed very promising. The game’s actions took place during the 8 days in 8 different states. The developers wanted to create a huge map, which could become the biggest in games at the time. There were a lot of other crazy ideas as well. Like, if you’d be playing at night there would be night in the game as well. There were two different characters in the game with completely different motivations. They ended up working together in the end. 63 people were developing the game at SCE London Studio. Unfortunately the project was canceled and the team moved to build The Getaway.
In 2005 Sony actually showed some images from Eight Days during the E3 2005 press conference. It featured some gas station and a huge explosion. Seems like a part of that environment was depicted by Benoit Godde in his detailed concept art. All the images look very clean, detailed and a little bit abandoned. Looks like a real wasteland out there.
Benoit Godde is a well-known art director and a real game dev visionary. He’s been working for Quantic Dream for quite some time, having created the visual style of The Dark Sorcerer demo, Beyond : Two souls. Right now he’s working as an art director of DETROIT – the newest adventure game about androids living in a human world.
It’s a shame we haven’t seen Eight Days in retail, but it’s great to know that Benoit continues his work. We can’t wait to play DETROIT and marvel at it’s beauty.