What a shame EA! Fuck off, i go to steam :-)
Since you are open to discussion and critics i would suggest you to use less aggressive language when you are on the internet. I would try something like, "Hey Cem, this is great material and thanks for the article. As far as i know from 80lvl Facebook group you can improve the performance or you may consider dropping the price. Keep up the good job." It doesn't have to be the same words but this kind of attitude would lead to a softer conversation because your intention will be clear.
@firstname.lastname@example.org Is there any link or video for the cheaper solutions that you mentioned before? Please share them. I haven't seen any cheaper, faster, HD, loopable and adjustable "normal map" flipbook video that you said in your first post. I would be happy to compare the results in realism.
Aleksey Kudryavtsev has released his Electronics Stamps tool for Substance Painter. The set will help you build a complete interface and enhance your design in just a few clicks.
- 8 Organized Tools with settings and drow-down lists:
Screws | Buttons | Switchers | Fans | Inputs | Loudspeakers | Lamps | Gauges |
- 120 .Tiff 32-bit alphas ( from 512 to 2k res )
- .Sbsar files
- Metallic Roughness workflow
Can be used in Substance Painter 2018.1 and higher.
Commercial use of the materials is permitted but nothing can be included in an asset pack or sold at any sort of asset/resource marketplace and must be embedded components in media such as a video game, movies, or similar products.