EmberGen – Upcoming Real-Time Fluid Simulation Tool

The team of JangaFX is working on its new real-time volumetric fluid simulation tool called EmberGen.

The team of JangaFX is working on its new real-time volumetric fluid simulation tool called EmberGen. The tool will allow users to instantly simulate, render, and export flipbooks/sprite sheets to any game engine. Users will get the ability to create anything from fire and smoke, to explosions, or magic wisps, everything is 100% real-time.

Please note that EmberGen doesn’t export volumetric data to engines, and it is not meant for creating 3D volumetric simulations within an actual game.

“From dealing with other fluid simulation programs, you might expect a steep learning curve or software that’s difficult to use. EmberGen is the exception, built to be as intuitive and easy to use as possible,” states the team. ‘Therefore, we use an expansive node based system. We’ll also ship the software with many examples for you to pick apart and learn from. More details will be coming soon.”

You can learn more about the tool here.

Join discussion

Comments 1

  • Nick Seavert

    I want to clarify that we *are* working on the ability to export volumes to game engines, both animated and static, but they will not be in our MVP release.

    Thanks for the writeup!

    0

    Nick Seavert

    ·4 years ago·

You might also like

We need your consent

We use cookies on this website to make your browsing experience better. By using the site you agree to our use of cookies.Learn more