Environment Art
Creating Immersive Forest Cabin Environment Inspired By Alan Wake 2
Evgenia Greciano discussed her approach to building an immersive outdoor 3D environment heavily inspired by Alan Wake 2, combining modular workflows with organic design.
Evgenia Greciano
Jun 11, 2025
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Building Uncharted-Inspired Environment In Blender With Storytelling Focus
Priyansh Dutta discussed the making of Yuri's Discovery, inspired by Lara Croft and Uncharted, detailing his approach to crafting believable worlds with striking compositions.
Priyansh Dutta
Jun 09, 2025
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How to Make Sci-Fi Space Station Environment in 3D
Yuzhi Zhu discussed the creation of the Upon the Moon project, showing how he worked with color contrast and lighting to set the mood.
Yuzhi Zhu
Jun 06, 2025
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Creating Wes Anderson-Inspired Internet Café Game Environment
Elisa Passera shared a breakdown of the Temporal Hub project, explaining how she created a game-ready, stylized modular environment of a cozy coworking space and internet café.
Elisa Passera
Jun 05, 2025
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Designing Tranquil Forest Environment Inspired By The Last Of Us
Carlos Barrera discussed the creation of a forest environment in Unreal Engine 5, built using a procedural foliage system and inspired by the atmospheric worlds of The Last of Us and The Witcher 3.
Carlos Barrera
Jun 03, 2025
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Art-To-Experience Contest: A Creative Challenge by Emperia and 80 Level
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Recreating a Game Scene with Large Number of Assets in Blender, Substance 3D Painter & ZBrush
Kaizoe shared with us the Game Development Club project, a 3D recreation of an in-game scene, which features a large number of assets, sharing useful skills that help enhance the visual impact of surfaces and methods that add realism to the scene.
Kaizoe 介添
Jun 02, 2025
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Creating an Atmospheric Desert Scene with Substance 3D & UE5
Mykola Voron talked about the Desert Environment project, discussing establishing the composition, adding sand using a custom shader, and setting lighting to create a deep and immersive scene using Blender, Substance 3D Painter, and Unreal Engine 5.
Mykola Voron
May 29, 2025
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Creating Story in Cyberpunk Animation for Chasm's Call Challenge
ByeongJin Kim, who has won 4th place in Pwnisher's Chasm's Call challenge, shares the creation process behind the futuristic Transfer scene and explains in detail how the VFX were made with Niagara.
ByeongJin Kim
May 27, 2025
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Stylized Open-World Sunset Forest Scene Made with UE5
A calm and beautiful seamless environment by Tyler Smith.
Emma Collins
May 22, 2025
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