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Environment Art

Creating Immersive Forest Cabin Environment Inspired By Alan Wake 2

Evgenia Greciano discussed her approach to building an immersive outdoor 3D environment heavily inspired by Alan Wake 2, combining modular workflows with organic design.

Evgenia Greciano

Jun 11, 2025

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Building Uncharted-Inspired Environment In Blender With Storytelling Focus

Priyansh Dutta discussed the making of Yuri's Discovery, inspired by Lara Croft and Uncharted, detailing his approach to crafting believable worlds with striking compositions.

Priyansh Dutta

Jun 09, 2025

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How to Make Sci-Fi Space Station Environment in 3D

Yuzhi Zhu discussed the creation of the Upon the Moon project, showing how he worked with color contrast and lighting to set the mood.

Yuzhi Zhu

Jun 06, 2025

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Creating Wes Anderson-Inspired Internet Café Game Environment

Elisa Passera shared a breakdown of the Temporal Hub project, explaining how she created a game-ready, stylized modular environment of a cozy coworking space and internet café.

Elisa Passera

Jun 05, 2025

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Designing Tranquil Forest Environment Inspired By The Last Of Us

Carlos Barrera discussed the creation of a forest environment in Unreal Engine 5, built using a procedural foliage system and inspired by the atmospheric worlds of The Last of Us and The Witcher 3.

Carlos Barrera

Jun 03, 2025

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Art-To-Experience Contest: A Creative Challenge by Emperia and 80 Level
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Recreating a Game Scene with Large Number of Assets in Blender, Substance 3D Painter & ZBrush

Kaizoe shared with us the Game Development Club project, a 3D recreation of an in-game scene, which features a large number of assets, sharing useful skills that help enhance the visual impact of surfaces and methods that add realism to the scene. 

Kaizoe 介添

Jun 02, 2025

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Creating an Atmospheric Desert Scene with Substance 3D & UE5

Mykola Voron talked about the Desert Environment project, discussing establishing the composition, adding sand using a custom shader, and setting lighting to create a deep and immersive scene using Blender, Substance 3D Painter, and Unreal Engine 5.

Mykola Voron

May 29, 2025

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Creating Story in Cyberpunk Animation for Chasm's Call Challenge

ByeongJin Kim, who has won 4th place in Pwnisher's Chasm's Call challenge, shares the creation process behind the futuristic Transfer scene and explains in detail how the VFX were made with Niagara.

ByeongJin Kim

May 27, 2025

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Stylized Open-World Sunset Forest Scene Made with UE5

A calm and beautiful seamless environment by Tyler Smith.

Emma Collins

May 22, 2025

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Vertex School is a leader in online Game Design classes that offers intensive Bootcamps based on the ever-changing needs of the gaming industry.

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