for the god sake do it for 3ds max and take my money yoo
We're using Unity (Quarter Circle Games). I'm happy to give an interview and some of my lighting/PP techniques. You can view out game here: https://store.steampowered.com/app/907500/The_Peterson_Case/
Have a look at a tutorial by Shawnell Priester on creating a modular scene in Unreal 4 that will help you explore several design principles that are essential when building a successful and immersive environment.
Basically, the artist shared some thoughts and ideas on how to approach environment design. The pack features 6 videos and the full Unreal scene with all assets, so you can study all the details.
In this tutorial the artist discusses:
- Environment Location/Theme
- Layout & Composition/Focal Point
- Environment Construction
- Creating Flow
- Material Surfacing & Color Placement
- Lighting & Post Process
You can learn more here.