Their website does say that you can pay per image at $1 per image. I am in the opposite boat though. I could see this having a very significant effect on photogrammetry but I would need to process a few thousand images at a time which would not be very feasible with their current pricing model
To the developers. A very promising piece of software for a VFX supervisor like me. BUT, please reconsider your pricing tiers and introduce a per-image price. We are a pretty large facility, but I can only imagine needing about 1-10 images a month at the very most. It's like HDRI's - we buy them all the time, one at a time. They need to be individually billed so a producer can charge them against a particular job.
This week we’ll travel to San Francisco Bay Area, cruel world of Conan and the environments of the The Old City: Leviathan. Dive into the amazing environments with Environment Recap!
watch dogs 2
Players enter a massive and dynamic open world environment set in the San Francisco Bay Area. It is the latest city to adopt ctOS 2.0, an advanced operating system networking the city infrastructure, and in the wrong hands, ctOS 2.0 can be used to invasively control and manipulate everyday citizens. In Watch Dogs environments are player’s tool and this time world became even more detailed. Watch Dogs’ world is just amazing – people are busy with different activities, always doing something different, just like in GTA V.
Funcom, the independent developer and publisher of computer and console games recently announced that the company’s open-world survival game ‘Conan Exiles’ will enter into Early Access on September 13th, 2016. It is an open-world survival game where players are cast into a barbaric wasteland where the weak are crushed and the strong survive. It seems like the new game is filled with countless gloomy castles and lifeless deserts. These would definitely add to the survival atmosphere.
The Old City: Leviathan
All that exists is you and the world. Set in a decaying city from a civilization long past, The Old City: Leviathan puts the player in the shoes of a sewer dwelling isolationist. You progress through the narrative by simply exploring the world. The story itself is told via the musings of your character and, chiefly, the environment itself. This environment has been designed to be diverse, interesting, and meaningful to the narrative of the game.
That’s the way to use the environments! Although not the most unique idea, the title seems to be interesting from the point of environments usage.