Hideout: Quickly Making Assets & Playing with Cameras

Andreas Lohse prepared a breakdown of his recent environment Hideout and talked in detail about the production of numerous assets, quick texturing, and camera settings in UE4.


Andreas Lohse

Published on

Oct 09, 2019

Castle Environment & Master Material in UE4

Jonathan Hemmens did a breakdown of his scene Light the Path made with UE4, Substance tools, and Maya, and talked about master material, Aurora effect, castle production, and more.


Jonathan Hemmens

Published on

Aug 28, 2019

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