Epic Releases Soul Assets for Free
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Latest comments
by Matthew Scenery.Melbourne
7 hours ago

Their website does say that you can pay per image at $1 per image. I am in the opposite boat though. I could see this having a very significant effect on photogrammetry but I would need to process a few thousand images at a time which would not be very feasible with their current pricing model

by Shaun
7 hours ago

OMFG....PLEEEEEEEEEEEEEEEASE!

To the developers. A very promising piece of software for a VFX supervisor like me. BUT, please reconsider your pricing tiers and introduce a per-image price. We are a pretty large facility, but I can only imagine needing about 1-10 images a month at the very most. It's like HDRI's - we buy them all the time, one at a time. They need to be individually billed so a producer can charge them against a particular job.

Epic Releases Soul Assets for Free
24 January, 2018
News

Epic Games has released a free collection of high-quality assets from its Soul demo, so mobile game development in UE4 is now even more accessible. Soul: City is a set of props, materials and textures, while Soul: Cave brings high-quality rock and water props, materials and textures.

These packs include content created for the 2014 Soul demo from Epic Games to demonstrate high-end engine capabilities on mobile devices. Here are the details:

Soul City

Texture Sizes: 256, 512, 1024, 2048
Collision: Yes
LODs: No
Number of Meshes: 419
Number of Materials and Material Instances: 234
Number of Textures: 198
Supported Target Build Platforms: Desktop, Mobile 
Usage: Licensed for use with the Unreal Engine only.

Soul Cave

Texture Sizes: 256, 512, 1024, 2048
Collision: Yes
LODs: No
Number of Meshes: 173
Number of Materials and Material Instances: 167
Number of Textures: 171
Supported Target Build Platforms: Desktop, Mobile
Usage: Licensed for use with the Unreal Engine only.

Grab Soul: City and Soul: Cave to get over 1,000 free assets and use them in your Unreal Engine scenes.

Source: Epic Games

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