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Lovely work ! You mentioned "When lighting the scene, I used Light Functions to create the illusion of light passing through clouds, thus lighting the environment unevenly" do you think you could show what is the setup to get such a precise result ?(meaning highlight the area you want?)
Amazing art. I'm curious how the rocks manage to be such a natural part of the terrain! It really looks like they have been there for ages.
GDC Europe surveyed over 250 European game industry professionals in an attempt to have a greater understanding of the future European gaming. Their collective responses gave insight into trends and an outlook on the potential of different platforms.
Most Popular Platforms
According to the survey, Europe’s game developers are looking forward to the PC the most out of all the platforms. 62% of them said that the games they are currently making will include a release on PC. 50% are bringing their games to mobile and tablets. 23% are developing a game for PlayStation 4 and 20% will have their game on Xbox One.
On top of this, 46% of the respondents’ last game saw a PC release while 40% was on mobile. This is a noticeable difference from last year’s survey which had 40% of respondents’ games on mobile and only 38% onto PC.
In terms of the future, PC seems to be the dominating choice in Europe at 67% of respondents saying their next game will be on PC, while 53% will be on mobile.
Yes, mobile is the way to go to bring the cash in. However, with the thousands of developers and only two main storefronts to buy mobile games, its very tough. The same goes for PC with Steam being the main store to buy PC games, but the main difference is that Valve seems to have more of an interest in creating a balance. With the growing rate of games being submitted into the store, it will become anything but easier.