Fabric Materials by Travis Davids: Part 2
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Very interesting article, thanks for sharing!

astounding work there - hope someone important notices! I'm just jrpg fan. . . somebody needs to hire you!

by Sir Charles
9 hours ago

Yasss you guys rule so much LOVE please do the next part!!!

Fabric Materials by Travis Davids: Part 2
8 November, 2017
Materials
News

Travis Davids has just released the second pack of his fabric materials. The pack features 26 tileable fabric materials at 4K resolution. There is a Substance Painter material provided for each fabric. All materials were scanned and enhanced with Substance Designer.

I visited my local fabric factory again and got some off cuts of a bunch of materials that i scanned and turned into 4k tileable fabric textures that contain the diffuse, roughness, metallic/specular, normal and opacity maps. I enhanced them using Substance Designer. The materials listed as experimental were created completely from scratch in Substance Designer but also combine some of my scanned data to help push it further.

The pack includes 26 tileable fabric materials at 4K resolution. There is also a substance painter material provided for each fabric and some quick guide tutorials showing you how I setup and use the materials.

Travis Davids 

Maps:

Diffuse, Normal, Roughness, Metallic/Specular, Opacity

Get the pack for $9.99 

Source: Gumroad
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1 Comment on "Fabric Materials by Travis Davids: Part 2"

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pixelbrightideas@gmail.com
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pixelbrightideas@gmail.com

Thank you so much for sharing 🙂

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