Fallout 4 as an Isometric Game
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by srdikster@gmail.com
7 hours ago

Nice!

by Amanda Luginbuhl
7 hours ago

I've never heard of isolating the green channel of the normal map and using it as a paint layer. What effect does that create exactly?

WARNING They dont listen to their users as much as they like to say they do. Check their forums. Plenty of requests go unanswered. Their "To Do" list has been outdated. They lack staple features such as a Text Tool, Adjustment Layers, Channels, Layer Styling, Proper Cropping. Paintstorm cant even resize a photo correctly (It will always leave a border when resizes). You also run into square artifacts occasionally. There have also been several instances were paintstorm was detected as malware, once called out, the dev reuploads a clean version. This happened at least twice from forum reports and Virus Total. Aside from the very obvious lack of support and maintinence. The brush system is good. However a good brush engine will not replace the other basic features and functions paintstorm lacks. DO NOT expect support. This is definitely a homegrown app and it shows. If you want a versatile brush engine, clip studio or even krita is where its at.

Fallout 4 as an Isometric Game
8 December, 2015
News

Reddit user yttriumtyclief spent some time modifying the original Fallout 4 to build some incredible images. He moved the camera high enough to make sure that the game looked as if it was built with isometric perspective in mind.

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The images look incredible. What’s even more interesting is the whole game looks incredible believable this way. Seems like someone in Bethesda has been playing around with this opportunity for fun. Looks amazing.

This is not the first time the devs and players try to bring isometric version of popular games. The creators of Stasis have painted a bunch of beautiful screenshots of isometric visions of Assassin’s Creed, Bioshock and Fallout 4. There images look really incredible as well.

Source: reddit.com/r/Fallout

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