Those animations look amazing!! Great job!
Very cool review of the making of Spellbreak. Would be even more cool to see some videos inside UE4 showing how they do a few very specific things unique to them.
This was so helpful for me. I'm hoping to adapt your tutorial to pull off something similar comparing modern satellite imagery with historical maps. No topo, so my steps should be simpler, but I'm a novice with Blender and you've really helped. Thanks!
Indie developers often like to work on different remakes of their favorite games. However, this does not always work, since unauthorized products are usually killed by the owners of the original IP. But there are exceptions to things, and the story of Deus Ex: Revision is one of them.
Today Square Enix and Eidos-Montréal released the original Deus Ex modded by Caustic Creative. The fans overhauled the environments and soundtrack of the original Deus Ex and called their project Deus Ex Revision. The best thing is that you can download the whole thing for free from Steam.
“Where other projects fill in detail around the edges of the game by tuning gameplay mechanics or improving textures, we focus on the visceral core of the Deus Ex experience, bringing new level design, aesthetic direction and world-building detail,” said John French, Creative Director, Caustic Creative.