Wow, that's great. Have to try this out!
Wow beautiful environment. Very thorough and detailed. But I think there are a few images that are not showing up (error?). Is that just me? Interested in seeing those other pictures...
Jack. First of all, I want to apologize for offending you. We published this just to show how the tech could be used. We don't actually care about the message. But you do bring up a viable point, that for some people - this might be an issue, so I take this post down.
Check out a new pack for medieval and fantasy villages in UE4 by Denis Rutkovsky. The pack is said to feature all base pieces to create high-quality levels, including a number of set pieces to dress up the area. The set includes decals, grass, blended materials, props, rocks, and more.
- Architecture pieces
- Blended materials to create a variety of the environment
- High-quality PBR textures
- 4096×4096 for most assets
- 2048×2048 for some pieces (some decals)
Texture Size: 4096×4096, 2048×2048
Collision: Yes – custom and automatically generated
Vertex Count: 7000-50
LODs: Yes, for asset above 100 poly’s
Number of Meshes: 130
Number of Materials and Material Instances: 39
Number of Textures: 72
Supported Development Platforms: PC, Mac, Linux, PS4, XBox One, VR
Supported Target Build Platforms: PC, Mac, Linux, PS4, XBox One, VR