FIGURAMA’s First 3D Story Challenge
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Latest comments

Hurry up and get it on the store - I need it for a project ;-)

by Krzysztof Czerwinski
17 hours ago

All characters look so artificial...all movements of characters are unnatural :( CG industry has traveled by so many years of 3D development in all possible ways and all characters in animations looks still like puppets:(

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22 hours ago

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FIGURAMA's First 3D Story Challenge
13 December, 2018
News

Have a look at the first 3D Story Challenge, organized by FIGURAMA – an interactive platform for stories & experiences in 3D/AR/VR. Basically, this is another chance to show your skills.

  • We’re building this platform to help 3D / VR artists monetize their 3D scenes, by turning them into a story using our toolkit and publishing for all major devices.
  • We invite Artists, who strive to tell stories using 3D models and 3D scenes, whether using traditional modeling packages or the new VR painting & modeling tools, to join this challenge.
  • With the help of our team, community and FAT (our toolkit for Unity), you’ll be able to build your 3D story and publish it for experiencing through our app.

In this challenge, you will create one (1) 3D story divided into a minimum of six (6) 3D scenes. We will publish the 3D story and it will be presented as a product on FIGURAMA app. Through the app, everyone will be able to play and experience your story in first person view.

You can create 3D scenes for your story using any technique and software you prefer. The only technical requirement is, that the scenes need to be imported to Unity game engine and exported using our plugin (FAT).

To join this challenge, join the FIGURAMA Community and create your own WIP thread / topic for the 3D Story you’ll be making under the “3D STORY CHALLENGE #1” forum. In the first post to this topic, please introduce your 3D story (idea / theme / plot) and what technique you are planning to use to create it. You need to do this before the registration deadline.

FIGURAMA

You can get more details here.

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