Colin Urquhart, Co-Founder and CEO of DI4D, talked about the company, their large film projects, DI4D PRO and HMC systems and workflow, and more.
Fianna Wong shared some insights into the production of The Dawning, SideFX's short film created with Houdini tools: terrain generation, character animation, rendering, a look at Solaris, and more.
Umar Garcia Tariq discussed how he and his team have been working on Predation, a UE4 project created as part of MacInnes Studios' 30-day Real-Time Shorts challenge.
Hasraf ‘HaZ’ Dulull discussed how his team managed to quickly create a new character in Character Creator 3 and iClone and integrate it into UE4 for the CG animated feature film Mutant Year Zero.
Saad Moosajee shared a behind-the-scenes look at the music video for Joji's track «777», discussing its concept, visual style, camera work, and animation workflow.
Maciej Kuciara shared the production details of his new anime short film Showtime inspired by Akira, Ghost in the Shell, and other iconic old school anime series.
Oscar Gaya discussed the production of his cinematic project Car Chase, talked about the procedural road generator created in Houdini, and shared the tool for download.
Xi Wang talked about the production of his project Metamorphosis: concept, environment design, lighting setup, camera work, and more.
Jeffy Zachariah talked about the production of his short animated film W A K E: work with Sequencer in UE4, camera setup, asset production, and more.
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