Film
Interview with DI4D: High-End Facial Mocap Tech in Film Production
Colin Urquhart, Co-Founder and CEO of DI4D, talked about the company, their large film projects, DI4D PRO and HMC systems and workflow, and more.
Author
Colin Urquhart
Published on
Feb 16, 2021
The Dawning: The Story Behind SideFX's Animated Short
Fianna Wong shared some insights into the production of The Dawning, SideFX's short film created with Houdini tools: terrain generation, character animation, rendering, a look at Solaris, and more.
Author
Fianna Wong
Published on
Feb 01, 2021
Predation: A Look at Short Film Production in UE4
Umar Garcia Tariq discussed how he and his team have been working on Predation, a UE4 project created as part of MacInnes Studios' 30-day Real-Time Shorts challenge.
Author
Umar Garcia Tariq
Published on
Dec 17, 2020
Meeting Film Deadlines with Reallusion Character Tools
Hasraf ‘HaZ’ Dulull discussed how his team managed to quickly create a new character in Character Creator 3 and iClone and integrate it into UE4 for the CG animated feature film Mutant Year Zero.
Author
Hasraf Dulull
Published on
Dec 09, 2020
Art Directing a Renaissance-Inspired CG Music Video for Joji
Saad Moosajee shared a behind-the-scenes look at the music video for Joji's track «777», discussing its concept, visual style, camera work, and animation workflow.
Author
Saad Moosajee
Published on
Dec 09, 2020
Showtime: Working on a Short Film with Retro Anime Aesthetic
Maciej Kuciara shared the production details of his new anime short film Showtime inspired by Akira, Ghost in the Shell, and other iconic old school anime series.
Author
Maciej Kuciara
Published on
Oct 23, 2020
Creating a Car Race Cinematic in Houdini and UE4
Oscar Gaya discussed the production of his cinematic project Car Chase, talked about the procedural road generator created in Houdini, and shared the tool for download.
Author
Oscar Gaya
Published on
Oct 13, 2020
Metamorphosis: Making a CG Short Film in UE4
Xi Wang talked about the production of his project Metamorphosis: concept, environment design, lighting setup, camera work, and more.
Author
Xi Wang
Published on
Jul 27, 2020
W A K E: Real-Time Workflow in UE4 for Animated Short Film
Jeffy Zachariah talked about the production of his short animated film W A K E: work with Sequencer in UE4, camera setup, asset production, and more.
Author
Jeffy Zachariah
Published on
Jul 15, 2020