Financing Your First Indie Game
Events
Subscribe:  iCal  |  Google Calendar
Utrecht NL   24, Nov — 26, Nov
Philadelphia US   30, Nov — 3, Dec
London GB   30, Nov — 1, Dec
London GB   30, Nov — 3, Dec
Dortmund DE   1, Dec — 3, Dec
Latest comments

Looks cool,what's the method for rendering animated substance?(Flipbook?)

The plugin is called Hair Grabber and you can find it here:https://gumroad.com/l/GqVoR. It basically has parameters for manipulating cards in a spline manner

Thanks dear Great blog. I really like this much, I have found lots of interesting stuff on your blog. Again thanks for that all interesting information. Visit for seo service in delhi

Financing Your First Indie Game
7 August, 2018
News

Adrian Lazar, creative director on PLANET ALPHA, shared a nice video explaining how the developer managed to finance his indie project. The thing is that there is no magic formula here. The artist doesn’t have a rich family or some capital, so he had only two options: Kickstarter or government support. Kickstarter was not the case this time and he couldn’t get support from the government. What were the alternatives left? The developer prepared a prototype and sent it to game manufacturers. What’s next? Check out the full story below. 

In this video, I will talk about how I managed to finance my first video game and a development studio without any money of my own to invest (because I didn’t have any). Just to be upfront, there’s no magic formula.

PLANET ALPHA is coming out on September 4th to Steam, Nintendo Switch, PlayStation 4 and Xbox One.

Adrian Lazar 

Make sure to share your stories of searching for money when developing games below. 

Leave a Reply

Be the First to Comment!

avatar
wpDiscuz