Hi Elliott, This is a great breakdown and very generous in sharing your process and insights, you came a long way from the vending machine days!
Are you planning on releasing the UE4 project to the public? Or only builds? I'd love to play around with it in the editor if possible!
Ghost Games and Electronic Arts announced Need for Speed Payback. It’s the next part in the series, which features fast cars, reckless drivers and open roads. It will be release on November 10th, 2017.
This explosive adventure is filled with intense heist missions, high stakes car battles, epic cop pursuits and jaw-dropping set pieces. It’s blockbuster gameplay never before seen from the series, fueled by a gripping story of betrayal and revenge. With Need for Speed Payback, it’s no longer just about being the first to cross the finish line or racing to prove to be the best, it’s about building the perfect ride, getting behind the wheel and playing out an action driving fantasy.
In the new game, players will drive as three characters, who want to avenge a cartel that rules the city’s casinos, criminals, and cops. You’ll drive around, earn some respect, get new cars, customize them and build your own supercar.
Seems like once again EA is letting Ghost Games use Frostbite to build the game. The project looks sleek and neat, but it’s really hard to make any conclusions here. We’ll have to wait and see.