First Look at Need for Speed Payback
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you have access to OpenColorsIO since 2011. The Academy Software Foundation (ASWF), a neutral forum for open source software development in the motion picture and media industries hosted at the Linux Foundation, today announced that OpenColorIO (OCIO) has been approved as the Foundation’s second hosted project. https://www.aswf.io/ocio-joins-aswf/ btw spi released

by Rathan kumar.Muthyam
17 hours ago

Thanks for sharing and detailed production breakdown

i thought there wouldnt be anything better than akeytsu for creating easy animations. im happy if i am proven wrong.

First Look at Need for Speed Payback
2 June, 2017
News

Ghost Games and Electronic Arts announced Need for Speed Payback. It’s the next part in the series, which features fast cars, reckless drivers and open roads. It will be release on November 10th, 2017.

This explosive adventure is filled with intense heist missions, high stakes car battles, epic cop pursuits and jaw-dropping set pieces. It’s blockbuster gameplay never before seen from the series, fueled by a gripping story of betrayal and revenge. With Need for Speed Payback, it’s no longer just about being the first to cross the finish line or racing to prove to be the best, it’s about building the perfect ride, getting behind the wheel and playing out an action driving fantasy.

In the new game, players will drive as three characters, who want to avenge a cartel that rules the city’s casinos, criminals, and cops. You’ll drive around, earn some respect, get new cars, customize them and build your own supercar.

Seems like once again EA is letting Ghost Games use Frostbite to build the game. The project looks sleek and neat, but it’s really hard to make any conclusions here. We’ll have to wait and see.

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