Flexible Houdini Licenses
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Latest comments
by Ronnybrendo Vieira Lima
1 hours ago

Por favor não parem, trabalho perfeito, nostálgico, me lembra da minha infância com os meus amigos jogando o HL1 e se divertindo. Com essa engine o jogo ficou muito lindo, eu sei que não é fácil fazer este jogo do zero mas eu pagaria qualquer valor caso este jogo esteja a venda no steam, não importa quanto tempo demore.

Can I buy this trees like somewhere?

by Yacob
11 hours ago

hi , i eanted to make your handgun in blender and i fell short on the top curved surface , how do you make that

Flexible Houdini Licenses
14 April, 2017
SideFX is constantly rocking the procedural world with its Houdini Engine. Now the company decided to change Houdini Engine licensing to let studios use their licenses on the cloud and give them access to affordable monthly and weekly licenses for greater flexibility. 

Art by Ahmed Abdelnaby

Here are the new rules:

1) All Houdini Engine floating licenses have been automatically upgraded to Global Access Licences for no additional cost – allowing users to to bring licenses to the cloud for their own use. Until today, Houdini Engine floating licenses were available as either Local Access, which could only be used in a single facility, or Global Access, which could be shared with remote facilities or used on the cloud. Now all Houdini Engine floating licenses are Global Access, yet retain the same price as the Local Access licenses.

2) Weekly rentals have been added to the existing annual and monthly rental options for greater flexibility – price is $35 USD for seven consecutive days.

3) Monthly rental pricing has been significantly reduced – from $195 per month, to $100 per month – making short-term rentals an even more viable option. This shift aligns with the rental price drops for other Houdini products.


You can also get a workstation Houdini Engine license, node-locked to a single computer. You can choose to postpone the start date for the licenses by up to 7 days. All the licenses also feature a Mantra rendering token, upgraded from local to global access. 

Author: Artyom Sergeev

Source: SideFX

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