Foliage Shader for Marmoset Toolbag
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by Constantine Medvedev
17 min ago

Great work and breakdown! Thanks for sharing :)

Thiago has escaped from a question about how is the policy in Blizzard :) Or it's just too short quote?

Please put head title as podcast!

Foliage Shader for Marmoset Toolbag
8 January, 2018
News

Check out a useful shader for Marmoset Toolbag 3 by Chris Perrella, a senior shader artist at Insomniac Games. The pack features a shader extension for foliage shading and animation.

Features:

  • Animation using vertex displacement based on Crytek procedural animation. Vertex color provides information to the Detail Bending settings in the material. 
  • Red channel is used for stiffness of the leaves’ edges.
  • Green is used for per-leaf variation.
  • Blue is overall stiffness of the plant. 
  • Documentation is available here.
  • Custom lighting for foliage materials, using a physically based half-lambert diffuse shading model with variable light wrap and shadow opacity.
  • A sample scene with vertex painted meshes is provided. (Textures not included with the download).

Install Instructions:

  • Download “foliage_tb3.zip” from Gumroad
  • Unzip file to your “C:\Program Files\Marmoset\Toolbag 3\data\shader\mat\custom” folder
  • Launch Toolbag 3
  • Select a shader and scroll to the bottom section of the material attributes tab.
  • Click the triangle on the right and select “Custom”
  • Click the triangle next to “Shader” and select “foliage_shading.frag” 

Get the shader for $7.50

Source: Gumroad

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