Former GTA producer forms 5 new businesses
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5 hours ago

$16 for a *very* non-performant material? If this was intended for use in high-detail scenes, not meant for gameplay, one would generally just use a flipbook animation, or looping HD video texture (both of which are higher quality and available for free all over). I love options, but c'mon, that's pretty steep. $5, maybe. And you can loop in materials, using custom HLSL nodes. Also, there are better ways of doing this, all around. Somewhere on the forums, Ryan Brucks (of Epic fame) himself touched on this. I've personally been working on a cool water material (not "material blueprint", thankyouverymuch) and utility functions, and am close to the quality achieved here, sitting at ~180 instructions with everything "turned on". The kicker? It's pure procedural. No textures are needed. So this is cool, no doubt about that. In my humble opinion though, it's not "good". It doesn't run fast, and it's more complicated than it needs to be.

Lee is right - you can use a gradient effect when you vertex paint in your chosen 3d modelling platform (I've done it in max), meaning the wind effect shifts from nothing to maximum along the length of the leaf/branch/whatever.

by Lee Stojkovic
6 hours ago

I'm fairly certain you can vertex paint the bottoms of the foliage and control the movement using vertex colors along with the wind node. I did this in an earlier project and was able to create a scene with grass that moved less and less as it went down until stationary. I created the grass and painted the vertexes black to red (bottom to top) in Maya.

Former GTA producer forms 5 new businesses
25 January, 2017
Former GTA producer Leslie Benzies has launched multiple studios to get his own piece of the video game industry. A new company, Royal Circus Games Limited, will focus on developing console, PC, and mobile games. It is stated that Mr. Benzies has also applied to the Intellectual Property Office with Royal Circus Games, so it seems that he has some great plans.

The new studio trademarked “Time for a New World,” which could become the name for the studio’s first game or something else.

Benzies has other plans though with his five businesses, all under the umbrella of Royal Circus. Benzies will also dive into VR at his VR-Chitect Limited, creating own line of VR headsets, glasses and software that will try to compete with PSVR, HTC Vive, and Oculus Rift.

He also owns Starship Group and Everywhere Game Limited, but little is known about their plans. 

Benzies led the production of the Grand Theft Auto series from GTA III to GTA V, contributing to the beloved franchise eight times in total. 

In January 2016, we found out that Benzies left the studio. Then he filed a $150 million lawsuit against Rockstar Games and Take-Two Interactive to get unpaid royalties.

Key GTA developer accused Take-Two and Houser brothers of forcing him from company, withholding royalties. Former Rockstar North studio head Leslie Benzies was taking things to the court stating that Rockstar’s official story of how he left the Grand Theft Auto studio was a lie. The studio stated that the former head decided not to return to work.

You can read more about this story here

Leslie Benzies knows a thing or two about dominating the video game industry, so we’ll keep an eye on his new moves.

Source: The Scotsman

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