Foundry Has Released Nuke 13.1

The new version of the software comes with an improved 3D user experience, a new UnrealReader node, and extensions to Cryptomatte.

Foundry has announced the release of Nuke 13.1, the latest release in the Nuke 13 series. This artist-focused update introduces a suite of user experience and workflow improvements designed to enhance artist productivity and accelerate the creative process for both artists and teams.

Nuke 13.1 continues the improvements to Nuke’s 3D system started in Nuke 13.0 with the Hydra Viewer. This release includes new 3D manipulators, new 3D hotkeys, and other improvements which make it more enjoyable and faster for artists to work in Nuke’s 3D system.

The node graph has a few new interactions as well, along with extensions to Cryptomatte. The Nuke Studio and Hiero Timeline also received several updates including an improved ability to copy soft effects from the Timeline and paste them into the Nuke script.

This new release also includes some significant steps toward streaming artists’ workflows through reducing friction between Nuke and other tools in the pipeline. The new UnrealReader makes it easy for artists to request the data they need from Unreal from within NukeX, enabling users to combine the speed and efficiency of real-time rendering with the flexibility and fine-grained control available in the composite. Whether Unreal Engine is being used alongside Nuke for previs, virtual production, or final pixel rendering of VFX and animation, Nuke’s UnrealReader ensures that artists can work quickly and efficiently, bringing the power of NukeX to their real-time projects.

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