Is there any way i can tweak the colors dynamically through another blueprint? I tried with the "get all actors of class" function and setting the colors of the clouds by a timeline, everything else connected to the timeline does its thing but the volumetric clouds wouldn't change. Are the properties somehow fix?
Hi, what version of blender does this work with?
Yeah this is good but it doenst capture the 2d look it still looks 3d. How about copying the movement of 2d animation because this looks way too smooth. 1 example is using the classic by twos which most studios do or also use 24 fps to really capture the 2d feel
Check out a free pack that includes 9 unique custom brushes and a default airbrush by Marcin Rubinkowski.
Simply double click on the fill or add in brush panel. All brushes are unset, don’t forget to set brush projection or play with brush options to gain a proper effect.
You can combine brushes from other sets by Marcin to make your own outstanding set.
All brushes where originally made from photos the artist took in Europe, later edited, over-painted, finally tested by Marcin and a couple of other artists.