Marvel Master has presented free Unreal Engine 4 Dynamic Water 3.0 with 30+ new features and showed how to integrate it.
This project is said to be based on the Unreal Engine 4 render target fluid system. All the other additional features were added by the artist using blueprints. It was created in his free time without any financial support. You can use this complex water system in any project: free, indie or commercial.
- Use two-sided materials for better simulation
- Hitches every 60 seconds are caused by garbage collection
- Hitches around every 2 seconds may appear at fixed framerates, unlimited FPS will fix the problem
Please give him credit if you’re using it somewhere. And don’t forget to check out the artist’s other projects. Let’s discuss the system in the comments below.