@alex if i had to guess, they just finished two back-to-back AAA games in the same franchise and some people are seeing it as a good time to transition without burning bridges? aka business as usual?
Derjyn it is really hard to understand your motivation of commenting. I bought the material and it *highly* satisfied my needs. Also the seller is really helpful, I was'nt able to run it in 4.18 he fixed it in minutes. If you really want make something really productive create your material and than release an article here.
So uhh.. What's happening at Machine Games then?
3D artist Silvio Valinhos from Top Free Games shared some of his materials, created in Substance Designer, for free.
If you’re looking for new ways to color your character and want to play around with Substance Designer have a look at some of the materials created by Silvio Valinhos (Artstation profile). He created a number of procedural materials, using the Metallic PBR workflow. All the files are available for download for free.
This is a free package of procedural materials for Substance Painter and Substance Designer, created using the Metallic PBR workflow (Base Color, Roughness, Height, Metallic), the files are in the sbsar format.
Silvio Valinhos, 3D Artist
There’s also a short video, showing, how you can use these materials.
As far as we can tell, some of these were used during the production of this amazing “Powerloader” model by the same artist. It looks really neat.