Good work bro!
i focus on the composition and framing of my images and the silhouettes of my objects more than on the quality or complexity of the models or materials. http://geometrydashfree.com/
hello Alexander, I really loved your these draw works. I loved cathedrals too.I started 3ds Max new. And I really really want to meet you, if you wanna to do. By the way, my name is Duacan, from Turkey. also Im working for learning and speaking German. Cause Deutschland is the my first country for living. Whatever, take care yourself, Tschüss. insta: 06optimusprime06
3D artist Silvio Valinhos from Top Free Games shared some of his materials, created in Substance Designer, for free.
If you’re looking for new ways to color your character and want to play around with Substance Designer have a look at some of the materials created by Silvio Valinhos (Artstation profile). He created a number of procedural materials, using the Metallic PBR workflow. All the files are available for download for free.
This is a free package of procedural materials for Substance Painter and Substance Designer, created using the Metallic PBR workflow (Base Color, Roughness, Height, Metallic), the files are in the sbsar format.
Silvio Valinhos, 3D Artist
There’s also a short video, showing, how you can use these materials.
As far as we can tell, some of these were used during the production of this amazing “Powerloader” model by the same artist. It looks really neat.