Free Rock and Tile Substances
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your shader complexity is low because you used true polygon models instead of just a masked plane to prevent alpha overdraw?

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Free Rock and Tile Substances
4 July, 2017

Take a look at a free archive by Andrew Alex with tileable 2K PBR textures which you can use for your commercial and personal projects.

The folder is a part of his material study which he worked on in his free time. Alex mixed Zbrush and Substance Designer to build these textures.

Find him on Artstation to look at his other substance experiments.


Source: Gumroad

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