Free material by Timothy Dries for you to master high-quality substances.
Environment artist Timothy Dries has shared a free substance for your to study high-quality materials. You have a chance to see the full material graph and how the artist created this material. What is more, you can use it for your personal projects.
1 of 2
This package features:
- .Sbs File, with full graph
- .Sbar file with exposed parameters
- Exported different maps
- POM material setup to drag straight into Unreal Engine (Parallax Occlusion mapped material, don’t forget to drag in your materials first tho)