VUE without competition
Can you please give us a walkthrough how to implement this into Maya? would be super helpful. Thanks a lot.
Dominique Buttiens has recently released his French Bistrot asset pack for UE4. All the assets here are game-ready with 2-4K textures. You can use the pack for all kinds of scenes or even game projects.
I had the idea to do a simple French Bistrot scene, but it grew and became it’s own asset pack! It’s made in Unreal 4, the models are game-ready. The textures as displayed are at source size (2k and 4k) but can be downsized in the engine depending on what you want to use it for.
- 55 Unique Meshes (With even more variants like color etc.)
- 143 High Detail Textures
- Includes tiling materials and building blocks for modular workflow
- 15 Master Materials
- 55 Materials
- Includes Post-Processing and Lighting setup.
- Easy to tweak material setup, perfect for PBR workflow