This is amazing! Please tell us, What programs where used to create these amazing animations?
I am continuing development on WorldKit as a solo endeavor now. Progress is a bit slower as I've had to take a more moderate approach to development hours. I took a short break following the failure of the commercial launch, and now I have started up again, but I've gone from 90 hour work weeks to around 40 or 50 hour work weeks. See my longer reply on the future of WorldKit here: https://www.youtube.com/watch?v=CAYgW5JfCQw&lc=UgxtXVCCULAyzrzAwvp4AaABAg.8swLeUjv7Fb8swt1875FAT I am hard at work with research and code, and am not quite ready to start the next fund-raising campaign to open-source, so I've been quiet for a while. I hope to have a video out on the new features in the next few weeks.
Someone please create open source world creator already in C/C++.
Dominique Buttiens has recently released his French Bistrot asset pack for UE4. All the assets here are game-ready with 2-4K textures. You can use the pack for all kinds of scenes or even game projects.
I had the idea to do a simple French Bistrot scene, but it grew and became it’s own asset pack! It’s made in Unreal 4, the models are game-ready. The textures as displayed are at source size (2k and 4k) but can be downsized in the engine depending on what you want to use it for.
- 55 Unique Meshes (With even more variants like color etc.)
- 143 High Detail Textures
- Includes tiling materials and building blocks for modular workflow
- 15 Master Materials
- 55 Materials
- Includes Post-Processing and Lighting setup.
- Easy to tweak material setup, perfect for PBR workflow