Fully Procedural Antique Patterns in Substance Designer
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by Filip van Halter
10 hours ago

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Fully Procedural Antique Patterns in Substance Designer
10 April, 2017
Matt Parkin has shared a new episode of his awesome ‘Polygon Pilgrimage’ web series. This time he used Substance Designer 6 to create fully procedural Greek / Roman patterns. 

We can’t wait to watch the next episode and learn some more tricks for Substance Designer or some other tool. Make sure to check out Matt’s Twitter, website, Youtube channel and Twitch channel.

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