after reading this incredible article, im still left with the question..."but, HOW?!"
More of these please! I need some good beginner tutorial!
ahahahah Luke hahaha comment of the day !
Matt Parkin has uploaded a new part of his ‘Polygon Pilgrimage’ web series. The latest episode can tell you how to build a fully procedural sci-fi user interface inside Substance Designer 6.
Matt has tons of other guides to using 3DS Max, Maya, Substance Painter, Substance Designer, Unity, ZBrush, UV Layout and other tools, so make sure to check out his YouTube channel and personal website.