Observe Minecraft worlds in real-time using Map Viewer.
A few Megascans assets that will help you create a Death Stranding inspired scene.
Riot brought back the K-Pop virtual music group with a new track showing League of Legends’ Seraphine.
Sergey Rudavin did a breakdown of his photogrammetry house model, based on the screenshots from Red Dead Redemption, and discussed his workflow in NVIDIA Ansel and Reality Capture used in the production.
Apply to join the international competition from August 5 to September 15, 2020.
Paolo Pallucchi has shared his version of little red riding hood made in Marmoset.
Kasita Wonowidjojo prepared a detailed breakdown of her hero character Devka based on Svetlana Kostina’s concept covering the work on the face, Marvelous Designer to ZBrush workflow for cloth simulation, and texturing in Substance Painter.
Check out the cool Dreams PS4 project made by Bad Robo!
WOWCube Game System Team talked about its device, shared how the came up with merging educational toys and technology and discussed the technical approach to its production and content creation.
Using Motion Tracking For Twitch StreamsLooks very nice, too bad their system is pretty expensive.·
Empty Fridge and Cup Noodles: Developers on Launching Game StudiosOr don't bother launching a studio, save all that time and money,...·
Recreating American McGee's Alice in ZBrushGreat work!·
Tokyo Night Scene in Unity: Tips and TricksStarbucks is "Starbucks" (alphabets) in Japan...
Join thousands of game designers and keep track of your subscriptions