Articles

Making Locations for Cyberpunk 2077

The Creative Director of Treehouse Ninjas Mauro Frau shared some information about their work on Cyberpunk 2077, making locations for the game, and building a solid relationship with CD PROJEKT RED.

Author

Mauro Frau

Published on

Mar 16, 2021

Creating Cyberpunk 2077 World with Megascans Assets

The Quixel team talked to Lead Environment artists at CD Projekt Red, Kacper Niepokólczycki and Michał Janiszewski, and discussed the team’s approach to building a futuristic world using Megascans assets. 

Author

Ellie Harisova

Published on

Dec 18, 2020

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