"I've tried to make a more happy and optimistic game this time."
Ndemic Creations
Back in 2012, Ndemic Creations released Plague Inc., a game in which players were in control of a disease and were supposed to infect the world's population. A few days ago, a sequel called After Inc. was released, leaving the players with the aftermath of a virus destroying the world and a zombie apocalypse. The game was released for mobile and will launch on PC in 2025. In a recent interview with Game File, Game Designer James Vaughan talked about After Inc.'s world and genre, and discussed the creators' price choice.
In After Inc., people live in bunkers since the spread of the Necroa Virus, one of the viruses in Plague Inc. that turned people into zombies. The surviving ones need to scavenge for food, build and research new structures, and explore nearby territory – while preserving morale. Zombies are not the only problem, along with fires in settlements, the rotting of food, and more.
Vaughan said:
"After Inc. crunches a whole load of different things together and we end up with a pretty unique game which lets you build up a settlement in 20 minutes and improve your overall civilization at the same time for future games."
The Game Designer explained: "I've tried to make a more happy and optimistic game this time." The dev described the game's environments, which appear to be peaceful and quiet, but that's only the first impression: "The world is lush and beautiful. The survivors have endured hardships but they are alive and able to rebuild. Only downside is the zombies, but [that's] nothing that can't be solved with some nails stuck in a cricket bat!"
Ndemic Creations
Ndemic Creations
The game is priced at $2 for iOS. Given the dominance of the free games among the mobile apps, Vaughan said that this price was "a huge gamble." He continued: "The only reason we can even consider releasing a premium game is because we have our existing juggernauts of Plague Inc. and Rebel Inc. which will help players find our games."
Ndemic Creations
It's hard not to trace the resemblance of Plague Inc.'s theme with the previous years' events, and for obvious reasons, the game skyrocketed in popularity in 2020. Game Designer James Vaughan said: "I have had quite a lot of people worry that our games tend to predict the future." The new game's description on the official website reads: "Unlike our other games, I'm pleased to say that After Inc. is not based on any real-world situation. No need to start worrying about a real life zombie apocalypse yet…"
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