Game Dev Unchained: AAA Dev In Unity with Will Armstrong
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Utrecht NL   24, Nov — 26, Nov
Philadelphia US   30, Nov — 3, Dec
London GB   30, Nov — 1, Dec
London GB   30, Nov — 3, Dec
Dortmund DE   1, Dec — 3, Dec
Latest comments

Looks cool,what's the method for rendering animated substance?(Flipbook?)

The plugin is called Hair Grabber and you can find it here:https://gumroad.com/l/GqVoR. It basically has parameters for manipulating cards in a spline manner

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Game Dev Unchained: AAA Dev In Unity with Will Armstrong
16 August, 2017
News

Will Armstrong has done it all within the game industry. He has worked on AAA franchises like Bioshock 2, succeeded with indie studios like Firewatch, and is now lending his talents at an engine company such as Unity. He sits down with Brandon Pham and Larry Charles this week as the new guest of Game Dev Unchained to discuss how the Spotlight team operates and the common issues and fixes when working with bigger teams.

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