Game Dev Unchained: Accepting the Challenge of a Character Artist
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bad management, its your job for stuff like that not to happen, dont put that extra weight on artist because management didn't do your job

by Robert Gardner
3 hours ago

It really is the best game of 2018, Thank you.

"We're saddened if any former members of any studio did not find their time here enjoyable or creatively fulfilling and wish them well with finding an environment more suitable to their temperaments and needs…" Or : We're saddened if any former members of our studio are not happy to have been exploited to enrich us. Awesome !!!! Ok, guys… you have lost one customer !

Game Dev Unchained: Accepting the Challenge of a Character Artist
20 June, 2018
News

Eric Valdes made all the right moves to go from Miami to LA and become a Character Artist working on God of War at Sony’s Santa Monica Studios. Hear the story of how he accepted a challenge that changed his life forever. Hear how he started and found his way and what he’s looking forward to working on in his career. Lastly, he talks about sculpting his FAVORITE character model ever and the unlikely bond between that character and one of the podcast hosts!

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