Game Dev Unchained: Beating The Sophmore Slump with Tacoma
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Enjoyed reading the article. I used to be a gaming addict in my teenage and everyone used to scold us for that. Now we are witnessing a great revolution in the field of gaming. Developers of gaming are setting up new benchmarks. I use gaming devices made by

by Filip van Halter
10 hours ago

Ace bru!

Does OWHQ have some kind of sleeping quarter? Just wondering, I mean, where do they sleep?

Game Dev Unchained: Beating The Sophmore Slump with Tacoma
6 September, 2017

The Fullbright team hit a homerun with their first indie title “Gone Home” and are back at it again with their new game “Tacoma.” The only thing that’s harder than proving yourself the first time, is proving yourself again with your second title. Thankfully, Game Dev Unchained has co founder, Steve Gaynor, stopping by to discuss the challenges of managing as both a creative and business man. Also, he give Brandon Pham and Larry Charles some insight on how crazy it is even after being established in the indie scene.

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