Game Dev Unchained: Breadth of the Industry
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by Alec Chalmers
5 hours ago

"0.1b_FINAL_Latest" haha!

by blackhole bilbao
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by Marc Che
18 hours ago

Long life to Embark studio and its fabulous procedural artists dream team !

Game Dev Unchained: Breadth of the Industry
26 October, 2018

Brian Canary is the Lead Designer at Splash Damage and has been working in the industry for over 20 years. His career has taken him into all aspects of the game development space and has worked on many distinguished MMO, console, and mobile games. He shares with Game Dev Unchained team in this episode his thoughts of the current trend, and a glimpse of where we are all heading as an industry.

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