Game Dev Unchained: Cecil Kim and A Life of Art
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amazing stuff man

by Mau Vasconcellos
25 min ago

Am I tripping? I Always thought "pixel art" was based on those 8-bit old games, with hard pixels and little shapes to form scenes. THis is NO PIXEL ART in my conception, but mere digital images.

by peterpen
6 hours ago

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Game Dev Unchained: Cecil Kim and A Life of Art
18 April, 2018

Cecil Kim gives Game Dev Unchained one of the best interviews on concept art and a career of breathing life into games through his craft. Follow a young man working in Hawaii for Square, working on FFIX, moving on to develop God of War as the Art Director in the early days and then finally finding home with a studio (Section Studios) of his very own.

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