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Good but the Pattern of the foam doesn't change, very disturbing.
Game Dev Unchained: Cecil Kim and A Life of Art
18 April, 2018
Cecil Kim gives Game Dev Unchained one of the best interviews on concept art and a career of breathing life into games through his craft. Follow a young man working in Hawaii for Square, working on FFIX, moving on to develop God of War as the Art Director in the early days and then finally finding home with a studio (Section Studios) of his very own.
Source: Game Dev Unchained