Game Dev Unchained: Concept Life With Kinman Chan
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by Arran Dunn
3 hours ago

Awesome

by Mohsin Majeed Siham
6 hours ago

Very nice advice for Beginners....Really Helpful...Thanks....

The link under texturing is broken, here is the correct link. http://docs.cryengine.com/display/SDKDOC2/Ambient+Occlusion+and+Normal+map+bake+using+Xnormal

Game Dev Unchained: Concept Life With Kinman Chan
2 August, 2018
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Kinman Chan is a concept artist that has a portfolio that spans over 15 years of experience and in multiple industries. His career has taken him from first working on Red Dead Redemption to working ‘close to’ George Lucas at ILM and many many more places. He gives Game Dev Unchained a preview of his life going through the industry as a concept artist and dives deep beneath the depths of creative growth.

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