Game Dev Unchained: Lessons Learned After Making Anodyne
Subscribe:  iCal  |  Google Calendar
20, Jan — 16, Mar
21, Feb — 23, Feb
Barcelona ES   25, Feb — 1, Mar
Dubai AE   5, Mar — 7, Mar
7, Mar — 1, Jun
Latest comments
by Marc Che
12 hours ago

Long life to Embark studio and its fabulous procedural artists dream team !

truly excellent and inspiring to read. Would have loved to read some on the texturing since that is top-notch.

great environment with a lovely serene sense. Thanks for the write-up!

Game Dev Unchained: Lessons Learned After Making Anodyne
18 October, 2018

Sean Han Tani, a composer, independent game developer, writer, and teacher, is the latest guest of Game Dev Unchained. He is best known for making Anodyne and is currently working on the sequel, Anodyne 2. His past work includes All Our Asias — a surreal, lo-fi, 3D adventure, about identity, race, and nationality. Including also, Even the Ocean, a narrative action platformer about balancing the Light and Dark energies that hold the world together. 

Leave a Reply

Be the First to Comment!

Related articles
Character Art
Environment Art
Pixel Art
Character Art Program