Game Dev Unchained: Making A Game In A Year With Matt Viglione And Robert Zubek
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by Netraraj Pun
2 hours ago

Awesome. Really great tips for beginners like me to start working correctly.

Very interesting article, thanks for sharing!

astounding work there - hope someone important notices! I'm just jrpg fan. . . somebody needs to hire you!

Game Dev Unchained: Making A Game In A Year With Matt Viglione And Robert Zubek
18 October, 2017
News

This is an exciting episode of Game Dev Unchained that is relevant to everyone that is interested in Indie Development. The biggest risk to any game is over-scoping and not having enough time. SomaSim founders, Matt and Robert, walk Brandon Pham and Larry Charles through their process of making their first game within a year and using the lessons learned into making their followup dream game, Project Highrise. Priceless knowledge is shared from quitting to doing Indie, working with contractors, pricing, business development, and securing a publisher for their second game.

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