Game Dev Unchained: Paving Your Own Path
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Latest comments
by Matthew Scenery.Melbourne
6 hours ago

Their website does say that you can pay per image at $1 per image. I am in the opposite boat though. I could see this having a very significant effect on photogrammetry but I would need to process a few thousand images at a time which would not be very feasible with their current pricing model

by Shaun
7 hours ago


To the developers. A very promising piece of software for a VFX supervisor like me. BUT, please reconsider your pricing tiers and introduce a per-image price. We are a pretty large facility, but I can only imagine needing about 1-10 images a month at the very most. It's like HDRI's - we buy them all the time, one at a time. They need to be individually billed so a producer can charge them against a particular job.

Game Dev Unchained: Paving Your Own Path
30 January, 2018

Norman Wilson is the Founder & CEO of Squeaky Grease Productions. He is working on the studio’s first game called “A Shadow’s Trail.” After spending years in a for-profit art school and racking up student loan debt, Norman gets thrown into the chaos of the job market and got stuck in limbo. In this episode, hosts and the developer discuss the realities of the game industry and how his perseverance led him to starting his studio in North Carolina and assembling a team to realize his dream.

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