Game Dev Unchained: Rebooting System Shock With Jason Fader
Subscribe:  iCal  |  Google Calendar
Amsterdam NL   25, Jun — 28, Jun
Los Angeles US   25, Jun — 28, Jun
Montreal CA   27, Jun — 1, Jul
Cambridge GB   28, Jun — 2, Jul
Guildford GB   29, Jun — 30, Jun
Latest comments
by Matthew Scenery.Melbourne
6 hours ago

Their website does say that you can pay per image at $1 per image. I am in the opposite boat though. I could see this having a very significant effect on photogrammetry but I would need to process a few thousand images at a time which would not be very feasible with their current pricing model

by Shaun
7 hours ago


To the developers. A very promising piece of software for a VFX supervisor like me. BUT, please reconsider your pricing tiers and introduce a per-image price. We are a pretty large facility, but I can only imagine needing about 1-10 images a month at the very most. It's like HDRI's - we buy them all the time, one at a time. They need to be individually billed so a producer can charge them against a particular job.

Game Dev Unchained: Rebooting System Shock With Jason Fader
14 June, 2017

The 90th episode of Game Dev Unchained is here! Jason Fader gave Brandon Pham and Larry Charles details on how System Shock’s reboot came to be, why he chose to be part of the project and what fans of the game should be looking forward to in this Reboot. Again, this project is NOT a remaster! 

Leave a Reply