Game Dev Unchained: Rebooting System Shock With Jason Fader
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Latest comments
by Matthieu CHOLLET
8 hours ago

Lovely work ! You mentioned "When lighting the scene, I used Light Functions to create the illusion of light passing through clouds, thus lighting the environment unevenly" do you think you could show what is the setup to get such a precise result ?(meaning highlight the area you want?)

by Emanuel
17 hours ago

Amazing art. I'm curious how the rocks manage to be such a natural part of the terrain! It really looks like they have been there for ages.

Great job and very inspiring! Thanks for sharing.

Game Dev Unchained: Rebooting System Shock With Jason Fader
14 June, 2017

The 90th episode of Game Dev Unchained is here! Jason Fader gave Brandon Pham and Larry Charles details on how System Shock’s reboot came to be, why he chose to be part of the project and what fans of the game should be looking forward to in this Reboot. Again, this project is NOT a remaster! 

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