Gamedev

Workflow For Creating a Low Poly Western World Game in Unity

Ivo J. has shared a comprehensive workflow of Rzberry, a cartoonish action-adventure Low Poly Western World game, focusing on level design, composition, asset workflow, and lighting. 

Ivo J

Mar 15, 2024

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Virtuos: The Code Behind Remakes, Remasters & Adaptations

The Virtuos team told us about developing video game remakes, remasters, and adaptations and explained how the production process differs from creating brand-new, original titles from scratch.

The Virtuos Team

Mar 13, 2024

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Postmortem: Developing Viewfinder, a Surreal Perception-Bending Puzzle Game

Sad Owl Studios' Game Director Matt Stark shared some insights into the production process behind Viewfinder, discussed optimizing the game for different platforms, and recounted the game's successful launch.

Matt Stark

Mar 11, 2024

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SuperGears on Developing a Comprehensive Racing Game in Unity

SuperGears Games' Co-Founder and CEO Yasin Demirden has joined 80 Level to provide a behind-the-scenes look at Racing Kingdom, an ambitious Unity-powered racing game that aims to redefine the mobile gaming landscape.

Yasin Demirden

Mar 08, 2024

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Learn How This Unity-Powered RTS Displays Thousands of Entities on Screen at the Same Time

Digital Sun's Jorge García spoke about the team's upcoming LEGO-inspired RTS Cataclismo, explaining how the team leveraged Unity's DOTS to display thousands of characters on screen all at the same time.

Jorge García Vega

Mar 01, 2024

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Postmortem: Lone Ruin Developer Talks the Game's Story & Reception

Game Developer Hannes Rahm talked about the story and development of Lone Ruin, explained what went wrong with its launch, and shared some never-before-seen early concept art.

Hannes Rahm

Mar 01, 2024

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Designing a 2D Indie Action-Adventure Platformer with No Dialogue in Unreal Engine

Mykola Konzerovsky and Mykyta Rachkevich from indie studio 1stone Games talked to us about their upcoming game, Unmasked: An Inner Journey, explained in detail the level production process, and outlined the animation workflow.

1stone Games

Feb 29, 2024

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Gabriel Aguiar Prod. on Indie Game Dev and VFX for Beginners

Gabriel Aguiar, the author of the VFX-focused YouTube channel and the Founder of the indie game studio Golden Bug, shared his experience in game development, talked about Golden Bug Studios' current project Rabbit's Tale, and gave some useful tips and resources for new VFX Artists.

Gabriel Aguiar

Feb 26, 2024

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The Story & Capabilities of Apparance, a Procedural App for Unreal and Unity

The Apparance team told us about their procedural generation system for Unreal Engine and Unity, detailed its capabilities and advantages, and discussed some of its more notable use cases.

The Apparance Team

Feb 26, 2024

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The world's most open and advanced real-time 3D creation tool for photoreal visuals and immersive experiences.

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Unity Technologies created Unity engine – one of the most popular game-creation tools in the industry. The Unity engine is far and away the dominant global game development software. More games are made with Unity than with any other game technology. More players play games made with Unity, and more developers rely on our tools and services to drive their business.

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Vertex School is a leader in online Game Design classes that offers intensive Bootcamps based on the ever-changing needs of the gaming industry.

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