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by Hassan Ali
2 hours ago

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Interesting article! Can you add the must watch tutorials for Houdini you mentioned in the article?

by vo ha
15 hours ago

where can I download

New3dge students Cynthia Le Friec and Eulalie Brunaud did a breakdown of their last year project Lost Mind focusing on the environment and character production.

6 September, 2019

1610 views
1 comments
Lavapotion team talked about the development of their adventure strategy game Song of Conquest with a classic feel of Heroes of Might and Magic.

6 September, 2019

2477 views
3 comments
Kristian Kebbe talked about solo-development of his adventure game Lucent and talked about content creation, terrain, shaders, lighting, and more.

3 September, 2019

2695 views
Mike Garn shared the details of his indie sci-fi project under development Three of June and talked about the idea, visuals, animation, and more.

30 August, 2019

1339 views
SengiGames team talked about the production of their sandbox game The Serpent Rogue: potion crafting system, use of shaders in Unity, interactive world & more.

29 August, 2019

2089 views
Flight School Studio shared the production details of Creature in the Well, a "pinball with swords" arcade game that is going to be launched on September 6!

28 August, 2019

2189 views
The team of Novarama talked about the development of their game KillSquad inspired by Diablo III.

27 August, 2019

947 views
The developers of BitUp talked about the production of their game in Unity, level design, and custom Map Editor.

19 August, 2019

2010 views
Aaron Gwynaire (Defy Reality Entertainment) shared the story of his point-and-click game Neyyah being developed in Blender and Visionaire Studio 5.

13 August, 2019

1805 views
Friend & Foe talked about the development of their indie adventure game Vane.

12 August, 2019

1726 views
Maxime Lebel talked about the development of his game Immortal Struggle in Unity.

9 August, 2019

2668 views
5 comments
Harry Gray and Preston McClary talked about their project White Noise: story and game development, mechanics, animation, trailer, challenges.

5 August, 2019

1177 views
Mišo Vukčević gave a talk about the brutal RPG Bleak Faith: Forsaken he is developing together with Mirko Stanić.

31 July, 2019

3662 views
1 comments
Jordan Thomas from the Question team introduced their new game The Blackout Club, a co-op horror that will fully launch on on July 30th.

26 July, 2019

1703 views
1 comments
Sauropod Studio Team talked about their new game Mirador, VFX, and an interesting feature that allows players to create their own bosses.

25 July, 2019

2128 views
Elijah Horner, one of the developers behind F.R.O.G., talked about their title that features a cute frog with a shootable tongue.

17 July, 2019

1196 views
Silent Road Team talked about their title under development Afterlight, a 2.5D sci-fi symbolic side scroller: environment design, shaders, lighting, and more.

10 July, 2019

2025 views
Hyper Games Team talked about their indie title Morkredd: use of shadows, level design, tile-based level editor, and more.

9 July, 2019

2458 views
The Rewired team gave a talk on their indie side-scroller made within 10 weeks and talked about everything from prototyping to game mechanics and challenges.

3 July, 2019

2823 views
Ulli Berthold talked about Sinespace, the development of FPS components for the platform and gave recommendations to those who want to create something big.

25 June, 2019

1435 views