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Cologne DE   18, Aug — 20, Aug
Cologne DE   20, Aug — 25, Aug
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Aaron Gwynaire (Defy Reality Entertainment) shared the story of his point-and-click game Neyyah being developed in Blender and Visionaire Studio 5.

13 August, 2019

1048 views
Friend & Foe talked about the development of their indie adventure game Vane.

12 August, 2019

1085 views
Maxime Lebel talked about the development of his game Immortal Struggle in Unity.

9 August, 2019

1829 views
3 comments
Harry Gray and Preston McClary talked about their project White Noise: story and game development, mechanics, animation, trailer, challenges.

5 August, 2019

897 views
Mišo Vukčević gave a talk about the brutal RPG Bleak Faith: Forsaken he is developing together with Mirko Stanić.

31 July, 2019

1955 views
1 comments
Jordan Thomas from the Question team introduced their new game The Blackout Club, a co-op horror that will fully launch on on July 30th.

26 July, 2019

1478 views
1 comments
Sauropod Studio Team talked about their new game Mirador, VFX, and an interesting feature that allows players to create their own bosses.

25 July, 2019

1819 views
Elijah Horner, one of the developers behind F.R.O.G., talked about their title that features a cute frog with a shootable tongue.

17 July, 2019

1055 views
Silent Road Team talked about their title under development Afterlight, a 2.5D sci-fi symbolic side scroller: environment design, shaders, lighting, and more.

10 July, 2019

1796 views
Hyper Games Team talked about their indie title Morkredd: use of shadows, level design, tile-based level editor, and more.

9 July, 2019

2200 views
The Rewired team gave a talk on their indie side-scroller made within 10 weeks and talked about everything from prototyping to game mechanics and challenges.

3 July, 2019

2503 views
Ulli Berthold talked about Sinespace, the development of FPS components for the platform and gave recommendations to those who want to create something big.

25 June, 2019

1308 views
Danny Day talked about his arcade game Drawkanoid that won him the first place at Nordic Game Discovery Contest 2019! Crazy VFX and game mechanics and more.

21 June, 2019

1468 views
5 comments
Vinícius Cortez, the founder of Cortez Productions and Darkness Paradox, gave a sneak peek into the game concept, visuals, mechanics, and storyline.

7 June, 2019

1501 views
Oscar Bernelind, a VFX artist at Avalanche Studios, kindly shared the details of the VFX production for Rage 2

4 June, 2019

1941 views
1 comments
Lucas Govatos shared the details of his finished puzzle game Epitasis and its development: world-building, music management, lighting, skybox, and more.

28 May, 2019

1924 views
1 comments
James Petruzzi talked about the development of the metroidvania game Chasm: level generation, battle mechanics, pixel art, Kickstarter campaign, and more.

27 May, 2019

1659 views
1 comments
Justin Mosiman talked about UFPS and the advantages of this all-in-one FPS kit for Unity. 

24 May, 2019

1647 views
The team of Toppluva AB talked about the development of their mobile game Grand Mountain Adventure, its idea, technical decision, camera work, and more.

17 May, 2019

2748 views
Matthew Canei shared the details behind the project Hanako: Honor & Blade being made in UE4.

1 May, 2019

1529 views