GDC 2017: Houdini 16 for Games
Events
Subscribe:  iCal  |  Google Calendar
1, Jul — 1, Aug
Cambridge GB   13, Jul — 17, Jul
San Diego US   19, Jul — 23, Jul
Torino IT   25, Jul — 29, Jul
Shanghai CN   3, Aug — 7, Aug
Latest comments
by Lewis Cowles
5 hours ago

Looks amazing

by Sam
11 hours ago

That's awesome

by empty
12 hours ago

rubbish. learn nothing.

GDC 2017: Houdini 16 for Games
23 March, 2017
News
Houdini 16 brought tons of new possibilities that make the solution from SideFX great for game development. We’ve recently talked to Alexander Dracott about the features of Houdini 16 and how they can change your standard World Machine workflow, but there is more. Check out this talk by Scott Keating about all the new features found in Houdini 16 that will help game developers create procedural game art.

It is a nice in-depth look that covers all the essential things you should know about the new version. Have you tried using Houdini 16 for your game art? Make sure to share your results with us. 

Source: Vimeo

Leave a Reply

Be the First to Comment!

avatar
wpDiscuz