uh.. you happy with the crunch number ?
Why not just license it? Let it live and make done money at the same time.
Maybe hire more people instead of making employees work 100 hr weeks? Thats insane.
Epic Games has a shared a talk by Wes Bunn, Sr. Technical Writer, from GDC 2017 dedicated to Sequencer, Unreal Engine’s cinematic tool. The developer broke down and edited the intro cinematic from the Epic’s VR game Robo Recall.
In this video, we take a look at how you can use Sequencer to create in-game scripted events as well as traditional multi-camera cinematics. See how Epic created the intro cinematic in Robo Recall and watch as we modify it live, render the scene out, then bring it all back together to play inside our level. We also show you some of the new features that have been added over the past year!