GDC 2017: Procedural Assets for UE4

Create procedural assets in Houdini that can be loaded into Unreal Engine 4.

Check out this talk by Robert Magee on how you can create procedural assets in Houdini that can be loaded into Unreal Engine 4 using the Houdini Engine plugin. Learn how assets can be built in Houdini’s node-based environment and then deployed into the game engine.

Also, make sure to watch other videos dedicated to Houdini tricks here

Published 31 March 2017
Arti Sergeev
Business Head